Adventures
Updated September 2023. The game is under development. All contents are subject to change.
Last updated
Updated September 2023. The game is under development. All contents are subject to change.
Last updated
The life of a hero is fascinating and anything can happen to him during his adventures: from a dragon attack to an unexpected discovery of a treasure map, which will ultimately affect the total BAM amount with which he will return to you. There will be many options for the outcome of the adventures, but the exact number of outcomes you will find out for yourself.
Pandas also need some rest, so the cooldown and the BAM supplies for the rainy days are needed. The cooldown is may vary depending on location. Due to adventure experience and supplies, panda can get a new rank.
Different types of adventures have different rewards. More adventure types will be added in the near future.
After the main adventure, 4 hours of rest is required. But in the future, this value may change for balancing. You will receive a reward in $BAM tokens. Having a weapon, then additionally a reward from a weapon. Each adventure consumes food and weapon durability.
Requirement: Having at least one panda of any rank.
The game reward is determined by a special formula including several main criteria:
(Panda rarity reward + % of Rank reward + Weapon reward + Jewelry reward + Armor reward) + % of Adventure reward
Also if the energy falls below 10, then the reward will fall by -80%
The players will be rewarded with BAM tokens on a WAX Blockchain.
NOTE! There is approximate possible rewards:
*The exact value depends on the number of the pandas and their share in the pandas’ sum.
As the number of pandas in the game increases and over time, the rewards will decrease. This is similar to the difficulty of mining bitcoin.
Prior to the launch of the weapon, the panda rewards will be increased as a measure of support for early adopters. After the weapon is added, the rewards will be balanced.
When the weapon is released, the Panda Rarity Reward may change.
There are many possible adventure outcomes from which depends on the final reward that is divided into 3 types: negative, positive and neutral.
Positive are increasing reward : +25%, +50%, +75%, +100%.
Each panda spends 4 hours in the adventure, whereupon the character may be sent again. *Quantity and duration of the adventures can be changed.
Please note that the values may change depending on the season and the number of weapons in the game.
In the forest, you can find 6 types of different materials: • Wood • Steel • Titawin • Kvessir • Gold • Dwemer
Requirement: Having at least one panda. Rank: Second-Lieutenant and higher. Weapon: common and higher.
Each type of material has its own rarity. From left to right, starting with common wood.
Depending on the rarity of the weapon and the rarity of the panda, you have a certain chance of obtaining a material calculated by a special formula for this adventure.
All of them differ in their rarity and the probability of finding will depend on the rarity of your panda. It takes at least 6 hours to rest. But in the future, this value may change for balancing.
Energy consumption is 2 times less. Below are the chances of failure.
Your chance = (% of Panda + % of Weapon + % of Armor)
Depending on what percentage you get, this will be the distribution of chances by materials.
In the cave, you can find 5 different types of stones in order to craft one of the types of jewelry using stones:
There are 5 types of stones and 4 elements:
Tihash
Pliacrin
Apatite
Indicolite
Kyanite
Requirement: Having at least one panda. Rank: Second-Lieutenant and higher. Weapon: common and higher. Energy consumption is 2 times less.
There are 20 variations in total.
The probability of finding will depend on the rarity of your panda and weapon. You have a certain chance of obtaining a stone calculated by a special formula for this adventure. It takes at least 6 hours to rest.
Each stone can be used to create a different piece of jewelry. And all stones have elements.
Your chance = (100% - (% of Panda + % of Weapon + % of Armor)) / 20
By combining materials and stones you can get a piece of jewelry. You can read more about this in the crafting section.
Fields of Wisdom is an adventure where you can find a book. There are 15 types of books for each class. Your mission is to gather your class-specific books and learn new skills.
These skills will help you create your own unique strategy for fighting the Bosses inhabiting Elgard. Each class of pandas has its own set of skills.
This is essential for boss fights. More about skills and books.
With “Fields of Wisdom”, we’re inching closer to skill-based gameplay. The boss mode unveils the first phase of our brand-new combat system, and it’s going to be a blast!
This combat system will take into account your battle strategy, your pandas’ rarity, equipment, classes, elements, skills, and much more.
This new adventure is the key to boss mode and books that allow players to learn skills will provide benefits and unlock new opportunities. Keep your eyes peeled for more info on this — it’s guaranteed to be epic! In one of the next mediums, we will reveal some details about the boss!
Also in this adventure, you can find valuable potions.
Rarity | Increase in reward |
---|---|
Type / Rarity | Without | Common & Promo | Uncommon | Rare | Epic | Legendary | Mythic |
---|---|---|---|---|---|---|---|
Material | If your equipment has an 80% you can get | If your equipment has a 75,0% you can get | If your equipment has a 70,0% you can get | If your equipment has a 65,0% you can get | If your equipment has a 62,0% you can get | If your equipment has a 60,0% you can get | If your equipment has a 57,0% you can get | If your equipment has a 55,0% you can get | If your equipment has a 52,0% you can get | If your equipment has a 50,0% you can get | If your equipment has a 47,0% you can get | If your equipment has a 45,0% you can get | If your equipment has a 44,0% you can get | If your equipment has a 42,0% you can get | If your equipment has a 40,0% you can get | If your equipment has a 37,0% you can get | If your equipment has a 35,0% you can get | If your equipment has a 32,0% you can get | If your equipment has a 30,0% you can get | If your equipment has a 27,0% you can get | If your equipment has a 25,0% you can get | If your equipment has a 24,0% you can get | If your equipment has a 22,0% you can get | If your equipment has a 20,0% you can get | If your equipment has a 19,0% you can get | If your equipment has a 17,0% you can get | If your equipment has a 15,0% you can get | If your equipment has 14,0% | If your equipment has a 12,0% you can get | If your equipment has a 10,0% you can get | If your equipment has a 9,0% you can get | If your equipment a has 7,0% you can get | If your equipment has a 6,0% you can get | If your equipment has a 5,0% you can get | If your equipment has a 4,0% you can get | If your equipment has a 2,0% you can get | If your equipment has a 0,0% you can get |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Type / Rarity | Without Armor | Common & Promo | Uncommon | Rare | Epic | Legendary | Mythic |
---|---|---|---|---|---|---|---|
Element / Stone | Tihash | Pliacrin | Apatite | Indicolite | Kyanite |
---|---|---|---|---|---|
Element / Stone | Tihash | Pliacrin | Apatite | Indicolate | Kyanite |
---|---|---|---|---|---|
Element / Stone | Tihash | Pliacrin | Apatite | Indicolate | Kyanite |
---|---|---|---|---|---|
Rarity
Reward
Common & Promo
~0.1 BAM
Uncommon
~0.18 BAM
Rare
~0.5 BAM
Epic
~0.85 BAM
Legendary
~3.4 BAM
Mythic
~10 BAM
Rank
Increase in reward
Rookie
0%
Officer Cadet
+2%
Second Lieutenant
+3%
Lieutenant
+5%
Captain
+8%
Major
+13%
Lieutenant-Colonel
+21%
Colonel
+34%
Brigadier
+55%
Major-General
+89%
Lieutenant-General
+144%
General
+233%
Legend
+377%
Rarity
Increase in reward
Common
~0.2 BAM
Uncommon
~0.33 BAM
Rare
~0.56 BAM
Epic
~1 BAM
Legendary
~1.6 BAM
Mythic
~2.8 BAM
Rarity
Increase in reward
Common
~0.07 BAM
Uncommon
~0.15 BAM
Rare
~0.3 BAM
Epic
~0.59 BAM
Legendary
~1.17 BAM
Mythic
~2.35 BAM
Common
~0.11 BAM
Uncommon
~0.2 BAM
Rare
~0.33 BAM
Epic
~0.6 BAM
Legendary
~1.2 BAM
Mythic
~2.56 BAM
Panda
20%
15%
10%
5%
2%
0%
Weapon
20%
15%
10%
5%
2%
0%
Armor
40%
20%
15%
10%
5%
2%
0%
Wood
15,0%
18,5%
21,0%
24,0%
26,0%
27,0%
30,0%
31,0%
33,0%
34,0%
35,0%
36,0%
36,0%
37,0%
38,0%
39,0%
40,0%
40,0%
40,0%
40,0%
40,0%
41,0%
40,0%
40,0%
40,0%
39,0%
38,0%
38,0%
38,0%
37,0%
37,0%
36,0%
36,0%
35,0%
34,0%
34,0%
33,0%
Steel
4,0%
5,0%
6,2%
7,0%
8,0%
8,5%
8,5%
9,0%
9,5%
10,0%
11,0%
12,0%
12,3%
12,5%
13,5%
14,0%
15,0%
17,0%
18,0%
19,6%
20,0%
20,0%
20,5%
21,0%
21,0%
20,0%
19,0%
19,0%
19,0%
18,0%
18,0%
18,0%
18,0%
18,0%
17,0%
17,0%
16,0%
Titawin
0,8%
1,0%
1,5%
2,0%
2,0%
2,2%
2,2%
2,5%
2,8%
3,0%
3,5%
3,5%
3,8%
4,0%
4,0%
4,5%
4,5%
5,0%
5,5%
6,0%
7,0%
7,0%
8,0%
9,0%
9,0%
11,0%
13,0%
13,0%
13,0%
14,0%
14,0%
14,0%
14,0%
15,0%
16,0%
15,0%
15,0%
Kvessir
0,2%
0,4%
1,0%
1,5%
1,5%
1,8%
1,8%
1,8%
1,9%
2,0%
2,3%
2,3%
2,5%
2,8%
2,8%
3,0%
3,0%
3,2%
3,5%
4,0%
4,4%
4,4%
5,0%
5,5%
6,0%
8,0%
9,0%
9,0%
10,0%
11,0%
11,0%
12,0%
12,0%
12,0%
12,0%
13,0%
14,0%
Gold
0,0%
0,1%
0,2%
0,3%
0,3%
0,3%
0,3%
0,4%
0,5%
0,6%
0,7%
0,7%
0,8%
1,0%
1,0%
1,5%
1,5%
1,7%
1,8%
2,0%
2,1%
2,1%
2,5%
2,5%
3,0%
3,0%
4,0%
4,0%
5,0%
6,5%
7,0%
8,0%
8,5%
9,0%
10,0%
11,0%
12,0%
Dwemer
0,0%
0,0%
0,1%
0,2%
0,2%
0,2%
0,2%
0,3%
0,3%
0,4%
0,5%
0,5%
0,6%
0,7%
0,7%
1,0%
1,0%
1,1%
1,2%
1,4%
1,5%
1,5%
2,0%
2,0%
2,0%
2,0%
2,0%
3,0%
3,0%
3,5%
4,0%
5,0%
5,5%
6,0%
7,0%
8,0%
10,0%
Panda
25%
21%
15%
10%
5%
0%
Weapon
25%
21%
15%
10%
5%
0%
Armor
30%
25%
21%
15%
10%
5%
0%
Water
3.25% success
3.25% success
3.25% success
3.25% success
3.25% success
Fire
3.25% success
3.25% success
3.25% success
3.25% success
3.25% success
Wind
3.25% success
3.25% success
3.25% success
3.25% success
3.25% success
Earth
3.25% success
3.25% success
3.25% success
3.25% success
3.25% success
Water
1.5% success
1.5% success
1.5% success
1.5% success
1.5% success
Fire
1.5% success
1.5% success
1.5% success
1.5% success
1.5% success
Wind
1.5% success
1.5% success
1.5% success
1.5% success
1.5% success
Earth
1.5% success
1.5% success
1.5% success
1.5% success
1.5% success
Water
4.5% success
4.5% success
4.5% success
4.5% success
4.5% success
Fire
4.5% success
4.5% success
4.5% success
4.5% success
4.5% success
Wind
4.5% success
4.5% success
4.5% success
4.5% success
4.5% success
Earth
4.5% success
4.5% success
4.5% success
4.5% success
4.5% success